2023年7月25日火曜日

20230727 ddd 平面を貼る

 


import bpy


# Parameters for the square

size = 10

y_pos = 10








# Create the square

vertices = [

    (-size/2, y_pos, -size/2),

    (-size/2, y_pos, size/2),

    (size/2, y_pos, size/2),

    (size/2, y_pos, -size/2)

]

faces = [(0, 1, 2, 3)]


# Create the mesh

mesh = bpy.data.meshes.new(name="SquareMesh")

mesh.from_pydata(vertices, [], faces)


# Create the object and link it to the scene

obj = bpy.data.objects.new("Square", mesh)

bpy.context.scene.collection.objects.link(obj)





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